Designing New Games

Joe Jeskiewicz


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Designing New Games

And the Curtain Closes…

I'm moving on, but don't despair. (Don't throw a party either.)

Math and English

Is there a way to make these subjects more fun for school and even after graduation?

When only 2 People show up for the Game

I've found 2 Player RPG sessions can often be drool. How can we liven that up?

Spelunking: Email based Games

What do you get when you combine BattleShip, Tag, Email, and a Random Dungeon?

Finding Ingenuity in Redesign

From the Simplistic actions blooms the most complicated thoughts.

Program Small; Think Big

How should I go about programming a game?

Visual Development

The question asked me is what program should I use for game design and why?

Comp.Game Character Design

Heroes, Villains, and Monsters should be just that!

Prj: NtCstr -- Interfacing

How a program works makes the difference between playing a game and not.

Prj: NtCstr: What to do with a Variable?

Now that I have a card and a character, What do I do with it?

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Designing New Games

Program Small; Think Big (5 msgs)

Visual Development (2 msgs)

Prj: NtCstr: Battle and Growth (1 msgs)

Project: NetCaster -- Variably Thinking (2 msgs)

Psychology of Game Design (2 msgs)

LARPing through Example (2 msgs)

Fear of Submission in Gaming (4 msgs)

Games Made Anew (2 msgs)

Destiny Is an ill-fated Word (1 msgs)

IF comp.game THEN fun? (1 msgs)

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