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Horror Gaming

The Bloody Mouth
Horror and the Mafia, across genres.
Horror in non-horror games: Star Wars and Wheel of Time
Suggestions for horror adventures in Star Wars and the Wheel of Time RPG.
Spotlight: Little Fears
A spotlight review of the best game of the season, Key 20 Publishing's Little Fears.
The Heresy: An Alternate Cosmology for Vampire: the Masquerade
A backstory/mythology to replace the Book of Nod, Caine, and the Antediluvians in V:tM.
Reviews: Recent D20 Books for Horror Games
Reviews of the Forgotten Realms Campaign Setting, Manual of the Planes, and Deadlands D20.
The Thrice-Tenth Kingdom: Undead
Two undead creatures for your Thrice-Tenth Kingdom campaign: Undead Heads and Cold Shades.
The Thrice-Tenth Kingdom: Feats and Spells
Four new spells, and suggested feats, for D&D TTK campaigns.
The Thrice Tenth Kingdom: Part 2
Character creation notes and restrictions for the D&D Thrice-Tenth Kingdom setting.
The Thrice-Tenth Kingdom: Introduction
The first of several columns detailing a horror-themed setting for D&D, based on Russian mythology.
Why Buffy the Vampire Slayer makes for Bad Gaming
An examination of what works in television but not in gaming.
The Rapture: Expansion
Further information and ideas for the Rapture deadworld introduced in the last column.
The Rapture: An All Flesh Must Be Eaten Deadworld
A setting ready for use in an All Flesh Must Be Eaten campaign. Upcoming articles will flesh the world out (so to speak).
Finding Inspiration in the Movies: Fear vs. Exposition
A discussion of the need to keep exposition and explanation to a minimum, using horror films as illustrations.
Finding Inspiration: The Rest of the Books
A breakdown of the horror books you MUST read, and their applicability to gaming.
Finding Inspiration: Stephen King
In the first of several articles dealing with horror fiction and its applicability to gaming, I focus on the work of Stephen King.
Playing Hunter Without Edges (Part 2)
The conclusion of the article on a more dangerous Hunter game details the ways PCs and players will need to adapt to their loss of power.
Playing Hunter Without Edges (Part 1)
Part one of a two-part article on playing a more dangerous Hunter: the Reckoning game, examining the effects of taking away the PCs' special powers.
Horror: An Attitude, Not a Genre
An explanation of the uses of horror in roleplaying games, of types of fear and their application.