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Medievia: An Outstanding Introduction to Multiuser Text Games


Another highly impressive aspect of Medievia is the very well-developed formation/party system for group fighting. Players are given a visual representation of their party's formation, and commands to rearrange the position of people within it. Thus, you can adjust your formation depending on what you're fighting. Warriors can take the front row, whilst Clerics take the back...or, Thiefs can head the party, whilst Warriors fall behind for a second line of defence. The possibilities are limitless. The feel is very much akin to games such as Baldur's Gate, where formation will be a great boon (or hindrance) to your party's success. This allows those with a mind for strategy to exercise their talents, and makes group fighting a much more realistic experience, as opposed to the traditional "group so-and-so, split the experience, split the gold, one person takes all the damage" systems.

Medievia also boasts a wonderful set of abbreviations for commonly-used commands, which is very attractive to long-time MUDders such as myself. There's nothing I hate more than having to type out "unlock gate west" every time I want to open the western gate..."unl gate w" is so much simpler!

Finally, I noticed Medievia has quite an intense ANSI scheme. I use zMUD, and a few of the colours were difficult to read-but easily adjustable, and partially the fault of the client. New players will find the ANSI is a great help in differentiating objects from location descriptions, and mobiles from objects, players from mobiles, and so forth.

All in all, I would recommend Medievia 100% to anyone looking to start playing MUDs in a newbie-friendly environment. I would also recommend Medievia to experienced MUDders who are looking for a challenging new environment with a strict fantasy theme. Visit http://www.medievia.com/ for Medievia's web site, with a great deal of information on the game, and on beginning your Medievia adventure.

The copyright of the article Medievia: An Outstanding Introduction to Multiuser Text Games in Online Text Games is owned by Dina Ely. Permission to republish Medievia: An Outstanding Introduction to Multiuser Text Games in print or online must be granted by the author in writing.

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