Venturing into the Aeon ContinuumI've never actually sat down with a group of friends and played in a Aeon Continuum game. Despite my love of science fiction and fascination with psychic abilities, it wasn't until a few months ago that any Trinity or Aberrant books made their way into my library and even more recently that I sat down and actually started reading them. Now, I'd been promising friends for a couple of years that I'd give Trinity a try. I hated being thought of as a "diehard WoD elitist". Nevertheless, with next to no knowledge of what Aeon Trinity was all about other than the name change issues, I'd decided in the back of my head that I would probably not like the game without even bother to pick up the book. I believe in Network Externalities theory (to know what the heck this is, read The Most Dangerous Column in Gaming by Ryan S. Dancey located at http://www.wizards.com/dnd/DnD_DoD_005.a... some time). According to this theory, Vampire:the Masquerade is the most popular of all the White Wolf games because it is the game that everyone knows how to play. The White Wolf games with the most ties, that shared the most common ground as Vampire: the Masquerade (Vampire:The Dark Ages, Werewolf, Mage) became more popular than games that required players to learn new rules or new settings. Like the proverbial lemming, I chose to run with the herd rather than straying into new territory: I never ventured into the world of the Aeon Continuum because not only did I like the World of Darkness, but so did my friends and my local booksellers. Right or wrong, I didn't take Aeon Trinity or its own small but vocal fan base seriously. So here I am, five years behind the times. Sitting on top of my monitor is the book that started the Trinity game line in its two distinct forms: Aeon Limited Edition (WW 9000) and Trinity (WW 9099). Originally, the game was to be named with Aeon, but a conflict with MTV Networks (producers of the series Aeon Flux) caused the game line to be renamed Trinity and a second edition of the core book was published. I personally like the Trinity book better. The Aeon book is spiral bound and encased in black plastic. I found a copy on Ebay for $10 + shipping and have seen it consistently sold there for $8-$20. My Trinity version (ISBN 1-56504-622-6) was an Ebay gem: I paid $2 + shipping. It includes a short write up of the Trinity metaplot which I found very interesting and helpful.
The copyright of the article Venturing into the Aeon Continuum in Role Play Gaming is owned by Laurel Stuart. Permission to republish Venturing into the Aeon Continuum in print or online must be granted by the author in writing.
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