in hidden places or not if you wish to access these locked doors and
for one other place which shall be mentioned later on. Now for the main
keys that are needed have the following letters engraved on them,
WRL=Weapon Room Lockup, ARL=Armory Room Lockup, ERL=explosives Room Lockup,
and AK=Airport Key. Each one has there purposes. On the AK key, it has a
tag saying airport on it. Now once they are done looting, they should all
meet up outside the airport over a long pierod of time. Once they reach
here, and they find the door in which the key works on, a bunch of monsters
will appear. They look like this: they are about 4', they have brown fur in
color, they have two claws in which are razor sharp, there heads look like
a wolfs head but they have large sharp teeth and there is what looks like
slime all over them. These things are called hunters. -----FIGHT----- After
the battle, they should all be destroyed. (very easy) Once they open the
door they will walk along a passage way with no dorrs along it, and about 5
minutes into this long passage way, they will hear what sounds like heavy
foot steps in boots walking there way, and before they have time to run
away, a large creature will appear.(about 7' tall. It is very muscular and
looks like a large male. But yet it has a type of misconfigureation that
doesn't make it look like a tall man. The thing will then pull out two
claymores from its back and attack the group. -----FIGHT----- Now no mater
what, they will not be able to run away or kill it. They will not die, but
be knocked out. Now once one person has been knocked out the others can run
away. Now once they run away, they won't be able to recover there lost
comrad. Now back into the airport with the creature, this creature will put
away its swords and pick up the player, he will then recover the players
health so he doesn't die, and then smashes the player around and screams
out "PLAY TOY!!!!!" If they character is about to die again, he/she get
replenished. The creature will put the player down and wake him/her up and
if he/she runs away, he will chase after them and catch them and scream out
again "PLAY TOY!!!". but if the person is wise they will not move and the
creature will pick them up and say "YOU NO FUN!!!" and throw them against
the wall not knocking them
The copyright of the article Contest Winner and Winning Adventure Scenario in Role Play Games is owned by Johnnie Lohmann. Permission to republish Contest Winner and Winning Adventure Scenario in print or online must be granted by the author in writing.