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Author's note: It has come to my attention that I inadvertently left out one of the creators of Monarchy, Daniel Crowe (Vandal). It was my mistake and I apologize profusely for my oversight. I have edited this column to reflect this correction.
As I have been given the go ahead to submit more than once a week, the second part of my featured adventured "From Whence It Came" will follow this review. If you are looking for an example of a well thought out, well mastered game, look no further than Monarchy . Excellently structured and monitored, this is one of the finest examples of a well ran game l have seen in a very long time. This is the game of Monarchy, summed up by the game's creators, Dustin Collis, or Decae, as his game persona is known, and Daniel Crowe, or Vandal: Monarchy is a free turn-based strategy game. It is played online and does not require any downloads or plug-ins. All you need is a fairly recent web browser.
Monarchy is a fantasy game, featuring dragons, sorcery, and more. Each player takes on the role of a lord or lady, in charge of a small territory. Your goal is to turn these few acres into a thriving kingdom. By building, recruiting, and making war on other players, you attempt to make your kingdom the greatest. Sparked by the death of their father, the three gods (Angelique, Barnabas, and Leto) have torn the heavens asunder. Their holy war is mirrored by the mortal kingdoms below. It is an age where none can remain passive. Each noble dedicates himself to one of the three faiths and wars against the other two. You may only ally with members of your own faith. Likewise, you may only attack those who are not of your faith. So what then is the appeal of this game? There is, of course, the fact that it is free. With other games averaging two to three dollars an hour, free is a pretty strong draw. Players are encouraged to click on to advertisement banners with the enticement of extra turns, this pays the bills and the players reap the benefits of playing for no cost.
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