|
|
|
|
|
Gathrak weaved his web across the space between the stairs and the house. It had been destroyed before by the humans, but he preferred this spot above all other. As he finished he set his mind to the task of hiding it, but a new thought struck him. Perhaps he could just keep the humans away instead of trying to hide in their midst.
88888 Does this sound like it came out of a larger story, or perhaps a rendition of a game scene. This is the psionicist character class of the D&D Arachnia. It is a free-writing exercise to get in the mood for writing much larger pieces and also to help define the character classes and the major players in the game. Gathrak may turn out to be a powerful psionicist in the spider world. Or he may just turn out to be an illustration of what one particular psionicist can do. In either case, free writing for your game is important. Free writing is a method of writing whatever comes out of your mind as it comes out. Whether you write about anger or angels or toys or weapons, not stopping to think much about what you are writing is the key. For a gaming free-write the only structure is that we are writing specifically for the game. In the case of Arachnia I will be writing many free-writes about the character classes or the spider tribes to get a feel for how they should be portrayed initially. I may go back and redefine the spider world to not include humans but my initial thoughts on the who game are that the spiders are struggling to survive in the human world as well as the spider world. This is evident in the short scene that I wrote above.
The copyright of the article Free-writing your Stories in Designing New Games is owned by . Permission to republish Free-writing your Stories in print or online must be granted by the author in writing.
|
|
|
|