Cue Sports And Science


© Neena V. Talpade

The snooker robot project is one of the biggest technological breakthroughs in the games. The project was the brain-child of Professor K. Khodabandehloo at the Mechanical Department of the University of Bristol. The project is an on-going project. The information presented here is only a part of the research effort that was carried out between 1985 and 1988. The main participants in the project during this period included Prof. Khodabandehloo, Ian Rennell, Kenneth Ho, and chief technician Terry Gorman. There were many others who helped out in the project including the undergraduate students at Bristol, IBM(UK), Automatix and the BBC.

The project demonstrates the use of science as a demonstration tool for the development of perfect games. It is a step forward for bothe cue sports and robotics.

The project, way ahead of its time, sees scope as a training system for both pool and robotics.

The main objectives of the project is to:

to demonstrate the principles of Aritificial Intelligence in Robotics.

to demonstrate the viability of using intellgient robot system in a specific domain with existing hardware and software.

Constraints: use off-the-shelf robot and vision systems.

For some great snapshots of the robot in action, be sure to visit the following site:

http://www.bmc.riken.go.jp/sensor/Ho/chi...

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