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While certainly not as fast and furious as your average action game, gameplay in Starcraft moves at a much slower clip. Each mission starts you out in similar fashion: a main base, positioned by some blue minerals. While each mission is different, in most cases you have go through the process of building your base, creating many, many troops, one by one, and destroying the enemy. It can get tedious at points (I really wish there was a "constantly create soldiers" button) - it's annoying when you have to watch the mineral meter tick up slowly from 0 to 1000, then wait for the unit to be built.
However, once you get to the point where you can send raiding parties to explore and invade the alien bases, things pick up. Real war strategy is helpful here... multiple lines and reinforcements are the norm. In some cases, you have to load your troops onto a transport, fly them over water, then unload them. Smart players will create a staging area where the lines gather and wait for the all-out attack. I would be remiss if I did not mention what is probably the best feature of Starcraft: multiplayer action. Multi-player games are immensely entertaining, and while not as fun, as say, Quake, there's really nothing like secretly sending 200 troops into the base of your buddy down the hall and hearing him scream in terror. Bwahaha. There are various games and levels to play, including some interesting ones like capture the flag and team play. And speaking of multiplayer, Blizzard has continued the tradition of including level editors in their games by bundling a copy of their map editor with the main game. The map editor is so easy to use it's almost sick, putting Quake editors to shame. You can do anything in this thing, including creating briefings, for both single and multi-player missions. In conclusion, Starcraft has proven to be a wonderful way to waste time, both in single-player mode as well as multi-player. While there may be literally dozens of top-down real-time strategy games out there, Blizzard truly is to strategy games what ID software is to 3D action games. Get this game. Go To Page: 1
The copyright of the article Review: StarCraft - Part 2 in Computer Gaming is owned by . Permission to republish Review: StarCraft - Part 2 in print or online must be granted by the author in writing.
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