Review: Hexen 2 - Part 2


© Dan Finkelstein


The single player option of Hexen 2 is fun, with more attention to solving actual "puzzles" (or as close to puzzles as an action game is going to get), than just charging around slicing everything you see. But you'll get to do a lot of that as well, as you try and gather "Mana" to increase your weapons abilities. Other various spells are available as well, which are selected and cast by using the "[" and "]" keys. Unlike Quake, reading the Hexen 2 documentation is recommended to find out what all the spells do. Many spells have different actions depending on which player you are using.

In multiplayer, I wouldn't say that Hexen 2 is as fun as Quake (absolutely nothing beats launching a rocket down a hall and watching several people turn into gibblets at the other end), it still is action-packed, although paced somewhat differently than most chaotic Quake games. In Hexen 2 deathmatch, I'd find myself running around the level, gathering the various pieces of a certain weapon, and trying to dodge the other players until I got the mother weapon -- then the fun started. Unlike in Quake where a person with a shotgun could conceivably take out someone with the rocket launcher, most people will run away from Hexen 2's larger weapons.

In conclusion, while in my humble opinion, Hexen 2 isn't as good as a game as Quake, it still is very fun, and a great way to show off the abilities of your new 3dfx graphics card, or a fast processor. A fast processor, by the way, is recommended.. a Pentium 90 should be able to handle it just fine. Of course, you can always look at Hexen 2 this way: It might pass some time while we wait for Quake 2.

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