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I don’t understand people, I must admit it. I have no idea what you want to read, what you want to play or read of listen to and most of all I simply don’t know what it takes to persuade many people to part with their money. I am not talking to you specifically as I guess most of the people who read this column would be above average in terms of their games knowledge, but as I see things people are getting their attitude to gaming wrong in a big way. I get so many e-mails moaning about (and I quote) “the complete lack of originality in games”, “how boring most [games] are” and my personal favourite “why are there never any games around when I want to buy them”. Yet when EA risk a lot of money and pride by taking a complete flyer on Lionhead Software and are rewarded with the superb and deliciously “different” Black and White they are rewarded by low sales figures and more negative press comment than I would have dreamed possible. Well, after a negative opening paragraph I am going to take a different line here.
A call to arms to games publishers: keep daring to be different. Stick with ambitious projects through thick and thin (thank you ever so much to whoever canned “The Dreamland Chronicle”), give teams the support they need and do not be deterred when occasionally things go wrong. This is the only way the industry will capture the hearts of more and more people and we, the true gamers, commend you for it. Go To Page: 1 2
The copyright of the article An Attack and a Defence.... in Computer Game Companies is owned by Dan Caines. Permission to republish An Attack and a Defence.... in print or online must be granted by the author in writing.
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