Feel it.
Feel as though you are at the center of the universe.
The coordinates reported by the data are nothing more than a relative
value.
Place yourself in the absolute coordinate.
Coming of age can be a tough time for anyone. Responsibilites, emotions,
relationships. But what if you had to face this period of your life while
your teachers were yammering on about how you "have been chosen to carry
the burden of being humanity's advance into the universe"?
Yeah...
Only left with dreams, these cosmic planeteers
are the last line of defense against the destruction of mankind. Sixty
years ago, Earth was hit by a supernova's shockwave. Barely surviving,
Earth's population set its sites on preventing an aftershock. With 189
years worth of planning behind it, The Great Mission has created a gigantic
barrier system around our whole solar system.
Released by Geneon Entertainment, one of North America's leading suppliers
of Japanese animation, interestingly owned by century old advertising giant
Dentsu, Stellvia - Foundation II has been on DVD in the Western
world for almost a month now. The second in a series of eight, you can
still get into the series without much confusion. Directed by Tatsuo Sato
(Nadesico, Minja Scroll TV), with characters designed by
Makoto Uno (Love Hina, Gravion), the series (named Stellvia
of the Universe) was created and produced by Xebec, in cooperation
with TV Tokyo Music.
Through episodes five ("Opportunity"), six ("I Won't Lose") and seven
("Frustration"), we continue in Shima "Shipon" Katase's coming-of-age.
Being selected as a competitor for the annual Foundation Field day Astroball
competition, Shipon gradually comes out of her shell and develops confidence
in the fact that she's playing alongside the so-called "Big Four" of the
Space Academy Stellvia. Still, she ends up setting a new record as the
quickest player to disqualify in competition. Later, the Stellvians play
Lightning Jousting, essentially spaceships hitting each other with big
sticks.
The series makes use of computer animation for its outerspace scenes,
relatively unique in comparison to the everyday norm in anime or any other
traditional animation form, it a times seems like a crutch. Every series
needs a vision to breed off, and easier-than-ever-to-create action just
hurts the series focus on a solitary genre to attack.
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