In this article we will examine the ships and the technology they contain
of the Narn Regime.
The Narn ships does not appear to have any sort of artificial gravity
on board their ships (probably logical since they are they youngest of the
four younger races). They do not have rotational sections on their capital
ships - which means that the crew has to be strapped in at all times.
The Narns are a fiery warlike race which is reflected in the design of their
ships. Their capital ships like huge elongated saucers, with three huge engines at
the back. The bridge of the ships appear to be separated from the rest of the ship. The fighters are the same shape as the cruisers but much smaller. They are slower and less maneouverable than other fighters.
They are all painted in a fiery red pattern, reflecting the colour of their skins.
The capital ships have two fixed forward firing beam weapons with a mine launcher in the middle
of them, and numerous quick firing pulse guns for defence against fighters. (They are quite effective.)
The fighters have two forward firing pulse cannons - much the same as Earth Alliance Starfuries.
The fighters are probably carried on board the cruisers as they have no jump engines and have low
endurance. All of their cruisers have jump engines on board.
Next time we will look at the Earth Alliance and its ships.