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When we last left off, we were talking about how to start off drawing a 3D project. We mentioned various programs that can be used, such as 3D Max, 3D Viz, Facade, Architectural Power Tools, and ArchT to name a few. One of the main problems that we mentioned was in trying to get the designer to use these programs in a way that could be later used by the drafter.
You have three choices for translating the drawings from 3D to 2D. 1. You drew the items in ACAD using solids. With solids you have various commands like section that allow you to generate regions that are sections of you project. These regions can then be exploded to work on like a regular drawing. With this method you should be familiar with using your UCS and rotate3d commands in order to arrange the created items. 2. You drew the items as either meshes in ACAD, 3Dplines, or you used Facade, A.P.T. or some other program to generate the 3D drawing. Once this is created switch over to Tilemode 0 and create Mviews. Each Mview align with the side of the building you want to look at, and then use the Dview command to Clip the back pane of the object within about 1/8" from the front to create an elevation. Do the same thing to create a plan view, only use the clip subcommand to generate a clipping plane that is about halfway down the walls of the building. This method can also be used on the solids if you prefer.
The copyright of the article Intro to 3D Design Part II in AutoCAD Design is owned by . Permission to republish Intro to 3D Design Part II in print or online must be granted by the author in writing.
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