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Page 3
developers to sit down and think: how can I make my source more portable, so I can support a variety of
platforms? Paul Nolan did this with Photogenics - all he needs to do is migrate his GUI toolkit to a new
platform, and his software will sit snugly on that platform one swift recompile later. There's not one but
two new markets forming with a powerful overlap, and the Amiga developers have the chance to be at the
head of the queue.
As for wasting time, there's a surprising amount of overlap going on between projects. People working on one, are invariably working and talking to others. Hardware developers are likely to be able to ship hardware for all the projects, giving instant support to both projects, while you shouldn't forget that Amiga and Phoenix are both using available, proven technology as the basis of their work. The main effort is going to be with putting the applications software onto the platforms - a continuation of the excellent work of the developers who have kept the Amiga going over the years, and a chance for them to gain the more widespread recognition that their talent and enthusiasm deserves. Give yourselves a pat on the back guys, and get ready for the next generation!
The copyright of the article And So It Begins... - Page 3 in Amiga Software is owned by . Permission to republish And So It Begins... - Page 3 in print or online must be granted by the author in writing.
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